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A New, Integrated Method of Human or Animal Body Modeling with Applications for Animation and Tracking
Stanford Reference:
06-193
Abstract
Stanford researchers have patented a data-driven method for building a human shape model that spans variation in both subject shape and pose. The method is based on a representation that incorporates both articulated and non-rigid deformations.
Capabilities include partial-view completion and lifelike animation of marker motion-capture sequences. Specifically, this method is capable of constructing a high-quality animated surface model of a moving person, with realistic muscle deformation, using just a single static scan and a marker motion capture sequence of the person.
Related Markerless Motion Capture Technologies also available for license:
S05-433
– US Patent 7,804,998
S07-254
– US Patent 8,180,714
S08-122
– US Patent 8,384,714
Figure
Figure description -
Animation of a motion capture sequence taken for a subject, of whom we have a single body scan. The muscle deformations are synthesized automatically from the space of pose and body shape deformations.
Applications
Animation and computer graphics
Digital movies
Interactive Gaming and video games industry
Biomechanical and clinical applications
Biofeedback and rehabilitation
Design and engineering
Ergonomics
Digital simulation of human and animal interaction
Education
Art. Visual arts and any art using biological signals as an input or output.
Robotics. Development of biomimetic robots
Surveillance
Advantages
Captures body deformations
due to change in pose and body shape variation between different individuals
Maintains proper deformation scaling
Efficient
shape-completion of different subjects in different poses
Enables marker-less motion capture
of different people and animals from any kind of 3D readings, including stereo cameras, or multiple camera feeds combined, using shape-from-silhouette techniques, or the input from any 3D range sensors
Accurate -
The shape-completion capability provides accurate subject-specific automatic segmentation
Low cost -
The integrated method saves production time and cost
Publications
Anguelov, D., Srinivasan, P., Koller, D., Thrun, S., Rodgers, J., & Davis, J. (2005, July).
SCAPE: shape completion and animation of people.
In ACM Transactions on Graphics (TOG) (Vol. 24, No. 3, pp. 408-416). ACM.
Innovators & Portfolio
Dragomir Anguelov
Daphne Koller
Praveen Srinivasan
Sebastian Thrun
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Patent Status
Published Application: 20080180448
Issued : 8,139,067 (USA)
Date Released
11/29/2017 12:00
Licensing Contact
Imelda Oropeza, Senior Licensing Manager, Physcial Sciences
650-725-9039 (Business)
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Related Keywords
PS: human machine interaction: VR (virtual reality)
PS: software: graphics
3d graphics
animation
computer animation
3d animation
3D reconstruction
3D visualization
biomechanics
PS: gaming
gaming characters
graphics
healthcare: CAD/PACS application
MD: orthopedics
medical devices: computer aided detection
MD: orthopedics: prosthetics
motion capture
software: bioinformatics
PS: software: CAD (computer-aided design)
PS: consumer products: video game
computer: virtualization
PS: robotics
motion analysis